Flowchart of all the locations

Yume Nikki has many interconnected locations that vary wildly in theme and size. They house the 24 effects also may also contain events.

The dream world is an intricate labyrinth of openly looping regions and obscure pathways, but most regions of the game can be considered as part of an individual 'world' with connections to other worlds.

This is a list of all the central worlds of Yume Nikki. Note that in this wiki, the commonly-accepted fan names are used so that they are easier to find, although each area has an official name that is also listed (which are the map names when viewing the game in RPG Maker).

The Real World

Madotsuki's Room

Yn card madoroom
The place Madotsuki starts in, both in the real world and the dream world. In the real world version, she can play NASU and save the game.

The Original Locations

The Nexus

Yn card nexus t
A hub containing doors leading to Madotsuki's Room and the 12 original locations.

Forest World

Yn card forest t
A forested area that contains the Frog effect and odd blob creatures that can be interacted with. The Face Carpet Plaza can be found inside.

Block World

Yn card block t
A world full of blocks. That's right, block world is full of blocks. The Hat and Scarf effect lies inside, along with the men's restroom and an entrance to the White Desert.

Puddle World

Yn card puddle t
A dark, unremarkable world filled with puddles and lamp posts. The Umbrella effect can be found here.

Dark World

Yn card dark t
A pitch-black world that requires the Lamp effect to see. The Knife effect is found within.

Snow World

Yn card snow t
A snowy world with evergreen trees and igloos. Interacting with the Yuki-onna (Snow Woman) gives Madotsuki the Yuki-onna effect.

Mural World

Yn card mural t
A world filled with murals. The entrance to The Sewers is here, as well as the Blonde Hair and Long Hair effects.

Graffiti World

Yn card graffiti t
A colorful world with floor tiles that chime when tread upon. When seen from a distance, the tiles form some sort of mosaic. The Bicycle effect, the entrance to The Mall and the women's restroom are found here.

Eyeball World

Yn card eyeball t
A world filled with eyeballs and disembodied limbs. The Medamaude (Eye Palm) effect can be gained from one of the grasping arms.

Candle World

Yn card candle t
A world filled with, indeed, candles. The Midget effect can be obtained from a little dwarf creature, and an unusually swift Toriningen loiters near a bed. There is also an entrance to The Checkered Tile Path.

Shield-folk World

Yn card shieldfolk t
The home of the rather lethargic Shield-Folk; the Cat effect is located here. There's also a portal leading to the Static Maze.

Neon World

Yn card neon t
A labyrinthine area inhabited by many colorful creatures, it is rather difficult to navigate. The Neon effect can be found here.

Number World

Yn card numb t
One of the most notable and unsettling places in the game. The floor is adorned with numbers, and odd creatures inhabit the area. KyuuKyuu-kun and the FACE event can be found here.

Deeper Locations

Face Carpet Plaza

Yn card facecarpet t
Found in-between a pair of pillars in the Forest World, this area connects to Hell. There is a lunatic Toriningen here.


Yn card hell t
A massive crimson labyrinth with many branching pathways filled with Toriningen. There are connections to other areas, and a somewhat out of place vending machine.

White Desert

Yn card desert t
A monochrome land notable for its unnerving art style, sheer amount of strange characters and events found within, although no effects.

Dense Woods

Yn card woods t
道路, 樹海
A rather large area full of trees that connects to various other locations. Rain falls heavily, and there are weird creatures that populate it. The Stoplight effect can be found here, as well as a few Jellyfish.


Yn card traincar t
A seemingly normal train car that has a few monsters sitting down. Sitting on one of the seats for approximately seven seconds leads Madotsuki to the Witch's Island.

Witch's Island

Yn card witchisland t
橋, 岸
A slightly massive forest beside a lake of some sort. It appears to be windy, as the Nopperabou Witches' dresses wiggle slightly. The Witch effect is found here.

The Wilderness

Yn card wilderness t
A vast expanse of curly plants and arid soil, reviled for being very difficult to navigate. Many events and the Towel effect hide inside. There is also a giant pyramid with a staircase that leads to the Sky Garden.

Barracks Settlement

Yn card barracks t
A small town located in the Wilderness filled with shacks and telephone poles. Pirori wander the streets, and one shack houses a strange creature.

Sky Garden

Yn card skygarden t
A park on top of the massive pyramid. It features a prominent background of a beautiful city night. The Maussan Bros and Organoid can be found here. There is also the entrance to Ghost World.

Ghost World

Yn card ghost t
Accessed through the flowery tunnel in the Sky Garden, this bleak, featureless area houses the Triangle Kerchief effect.

The Pink Sea

Yn card shoal t
Found through one of the igloos in Snow World, this area houses Poniko in her house, as well as numerous colored balloons that teleport Madotsuki in and out of the water and onto little islands.

The Sewers

Yn card sewers t
The Sewers can be reached through a manhole in Mural World. There are holes in the walls that will display cartoonish drawings when interacted with. The Nopperabou effect and Big Red wait inside.

Windmill World

Yn card windmill t
An empty, looping area reached via Big Red's gaping maw. There are a few windmills. The Cube Guru and the Fisherman can both be found here, with the latter leading to the Docks.

The Docks

Yn card docks t
This area is divided into two sections, one accessible from Hell, the other from Big Red. The Fat effect can be found in the former section, while a vending machine can be found in the other.

The Mall

Yn card mall t
A somewhat gloomy complex, vague resembling a shopping mall, with avenues of mostly inaccessible buildings. Escalators lead to different floors. The Flute effect can be found in one of the rooms.

The Footprint Path

Yn card footprint t
A dark road marked by white footprints and riddled with strange monsters. It connects Eyeball World to Hell.

The Checkered Tile Path

Yn card checkered t
A narrow, checkered path connecting Candle World to Hell, with an abstract background. A lunatic Toriningen patrols the area and can be hard to evade.

Static Maze

Yn card static t
An invisible maze that leads to the FC World. Static flashes in the background periodically.

FC World

Yn card FC t
A group of areas where the game's graphics and music change to resemble an 8-bit game such as Mother or Final Fantasy.

Neon Tile Path

Yn card neontile t
A narrow passage of noisy red and purple neon tiles in front of a dark background. It connects Neon World to Hell.

Guillotine Room

Yn card guillotine t
A small, looping area that houses the Severed Head effect and numerous lunatic Toriningen. There is also a larger version of this area with eight lunatic Toriningen chasing after you.

The Teleport Maze

Yn card telmaze t
A large area full of floating platforms with interconnecting teleporters, the Teleport Maze can be accessed via the Dense Woods. Toriningen may also drop Madotsuki off here.

The Staircase of Hands

Yn card manosthehandsoffate t
A diagonal staircase found by sleeping in a random bed in the dream world. Going upstairs will wake Madotsuki up, while continuing downstairs will lead to The Underground World.

The Underground World

Yn card underground t
A somewhat obscure area accessed through the Staircase of Hands, by using the Umbrella or Yuki-onna effects on the flames that block your path. The Poop Hair effect and the entrance to the Spaceship are here.

The Spaceship

Yn card ship t
A strange spaceship, complete with a piano, table, and nice view of space. It is owned by an alien known as Seccom Masada-sensei by fans. Upon sleeping in the bed, there is a chance Madotsuki will go to Mars.


Yn card mars t
A red, rocky wasteland reached through the Spaceship. Traveling to the left will lead to a small steaming vent on top of a hill, the Midget effect allows Madotsuki inside. The UFOs on Mars event can be seen here.